Frequently Asked Questions

 
Q:
What is the difference between the Sign Server and a Central Server? Why do I need the Sign Server?
A:

First, I want to explain the limitations of having a central server for large networks. The problem is twofold, the user upload and player download. The user (whoever uploads content onto the player) is restricted by internet providers in how much data can be uploaded. You may have 6MB download rate but your upload rate will most likely be caped at 1MB. This was done deliberately by internet providers for business purposes. They want a consumer browsing the web to be able to download media quickly so they can have access to information (and buy stuff) but limit upload because this is done by businesses and here is where the bandwidth issue arises. You either have to be limited by the 1MB upload rate or pay for additional bandwidth, which is costly.

Downloading is done by the player itself, however it has to go through the internet to get to the company’s server and back again through the net to get the content. If you have 2 screens with a 100MB playlist it works fine (your wait time would be 1-2 hrs, which can be done at off peak times, like midnight), however if you have 100-1000 locations with the same 100MB playlist then the information download creates a bottleneck at the server, also referred to as a “flash crowd”, slowing down your download rate because of the limitations server has (limited upload bandwidth) if a company offers greater bandwidth then they would be incurring the cost which would most likely drive up your hosting fees. Imagine being able to drink water faster than you can pour it. The player has to wait for the information to be uploaded by the server, before it can download it.

Our Solution tackles both problems!

Upload bandwidth restrictions are taken care of by uploading via LAN, from the user to the MS1000. LAN restrictions are about 100Mb rather than the 1MB you get with regular internet providers. Once the data is uploaded to the local MS1000 it then communicates with all MS1000s in your network, sharing information through peer-to-peer inspired technology.

Download issues are solved as well because instead of creating a bottleneck at the hosting server, the information is distributed among all MS1000 in your network player can have similar speed to LAN (100Mb) to download data, which will save waiting time from downloading.

Our MS-1000 solution is ideal for anyone looking to have a reliable, efficient network of signage. In addition, you also receive your own domain that makes you completely independent of Corn Digital (SignsOnTV.signagenow.com). The UI SignageNow is a web-based application that allows you to manage your content via web. Like I mentioned before, we’re one company that provides a “total solution”, this is good for you because there is no need to make any additional purchases from different companies so if there is an issue you can call one number and get all your questions answered.

 
 
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